![]() Crafting recipes are unlocked by either upgrading crafting stations or finding them in safes or random drops. There is a linear crafting system at the home base, where the player must scavenge different items and salvage them to make new items or weapons. There is a timer on the game called "The Bells," where after a certain time, the Tower rings the bells to "Stir the Herd" Once the bells are rung, a horde is spawned in and chases after the player. ![]() Physics-based combat control how melee weapons are controlled. The player is able to scale buildings to ambush enemies and attack from a distance with throwing weapons, bows, and long-range firearms. The player can kill "walkers" by "braining" them, stabbing them through the skull, puncturing the brain.
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